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 Post subject: Re: Storm Shinobi's STUFFs
PostPosted: February 10th, 2010, 4:54 pm 
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The fight scene looks vivid, I like it.

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 Post subject: Re: Storm Shinobi's STUFFs
PostPosted: February 13th, 2010, 5:55 am 
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Happy Year of the Tiger with an Erika Rosenthal tiger themed pinup.

Chinese new year coming up tomorrow, funny how it coincides with Valentines. I shall not be drawing a Valentines picture however because it just feels sad, being partnerless and... drawing myself a Valentines. And I always disliked how Valentines overshadowed my birthday by being the day before!

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 Post subject: Re: Storm Shinobi's STUFFs
PostPosted: February 13th, 2010, 7:32 pm 
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Nice picture. I like the tiger's head.

Storm_Shinobi wrote:
I shall not be drawing a Valentines picture however because it just feels sad, being partnerless and... drawing myself a Valentines.

Valentine's Day is a great opportunity for finding a partner. That's what I did. Basically.
Well, I met her in Japanese Basics class in autumn 2000, but I asked her to be my girlfriend on Valentine's Day 2002. And here we still are. :D

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 Post subject: Re: Storm Shinobi's STUFFs
PostPosted: February 21st, 2010, 11:41 am 
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I tried colouring it and the lines are really too rough and I really don't know what I'm doing. And mouse control sucks(or I'd digitally redraw the lines). So I didn't get really far and never reached shading.

Suddenly I wanted to make a Post Apocalyptic RPG. I just have to let it out now. If I could make it, I would!

Post Apocalyptic RPG 101

1. How did the world end?
In some fictional world not completely unlike ours, people got too crazy and the world got too polluted. The melting of the ice caps caused a great decrease in available land, causing various conflicts which escalated into a world war in which eventually enough nuclear bombs were dropped to cause a nuclear winter. The atmosphere is filled with all sorts of junk thrown up by the bombs and the world has essentially frozen over. People are like cockroaches however and not everybody has perished. Most life though has.

2. Who the hell are you?
A super soldier of the Hive project.
Started by Nation X to give it an edge over everybody else. It first started by modifying soldier's brains with a cybernetic implant which allowed them to communicate with one another via some new fangled quantum communications network. It wasn't perfect, caused brain cancer and people could read each other's thoughts which lead to all sorts of other shit.
Eventually evolved to use of AI controlled machines, but AI was limited and it wasn't worth doing.
Advances in nanotechnology(yay) and bionics led to them creating a bioroid super soldier. Better than us in every way of course and comes with a natural carapace and can self repair itself(assuming the damage isn't too severe). But AIs are crap and these things didn't function very well. So they came up with the idea of extracting brains from people who wouldn't be missed, adding computer bits containing an AI and merging the whole lot to create a humanly intelligent, adaptive and learning 'bio-computer' of sorts with no free will. Ordering them around was a mess in itself so they were all hooked up via that quantum communications system to each other and to a central 'control-unit' which relayed all their orders. Control units was a more advanced version of the whole bio-computer an individual soldier was, hooked up to various other systems where it could receive its orders and intel and relay the data to its soldiers. Being linked to its soldiers in a network, a hive can learn and adapt to different combat situations but yet was missing a free will. So you got yourself intelligent learning super soldiers who are fearless and never question orders. People in this nation weren't dumb enough to land themselves in a Skynet situation.
Linking every damn soldier to a single control unit was dumb, and people knew that so there wasn't just one Hive but various. Each different Hive also experimented with different technology, be it with control units or soldier modifications.

Upon failure of a control unit, Hive soldiers will obey the closest high ranking military personnel they recognize.

You are a soldier of Hive 072.
Image
Scout configuration. Equipped with advanced sensory equipment. No armour equipped besides its own 'natural' carapace and yet its still more resilient than the modern soldier. Used for recon and infiltration.
Image
Soldier configuration. Special battle armour is equipped throughout its entire body offering increased ballistics protection. The battle armour contains a vein network that links up to the soldier, allowing its nanomachine rich blood to flow throughout it and thus offering the armour the same advanced regeneration the soldier is capable of. The armour does come at the cost of speed and flexibility however. Equipped with general purpose eye sensors and a helmet.
Image
As seen, these guys lack a face. They have plugs for eye sensors and a mouth hole in which breathing apparatus/speech module is attached.

Each soldier is fueled by a combination of condensed nutrient fluid and bioelectric batteries and can operate in the field for years on end without refueling.

Hives 070 to 079 were a series that utilized alternative control unit types. Most control units were essentially a removed brain with computer parts attached and hooked up to heaps of hardware. The 70 series experimented with the idea of a 'human' control unit.

070 to 074 were prototypes to 075 to 079. They took full human beings and modified them directly to be the control units, but they still lacked their free will. 075 to 079 would use the same modification process which would have been perfected by then, but military personnel would be modified to create commanders that retained their free will. The 070 series were small hives, consisting of around 20 soldiers each. Hives 070 and 071 were failures, the control units dying in the modification process. 072, 073 and 074 were successes and were assigned to defense. 075 to 079 seemed like they would work but the commanders eventually went mad from information overload and had to be shut down. The soldiers of the failed hives were assigned to other hives.

3. What the hell do you do now?
A nearby nuclear bomb sent an EMP wave into the area you were operating. Most of the soldiers you were operating with had their brains fried. You somehow managed to not only survive, but malfunction in such a magnificent way that you regained your free will. Being hooked up kinda blurred the memories of who you are, so you have to come to terms with yourself and about who you were and currently are. Set off, find survivors and maybe fix the frozen world or make sure it rots for good.

4. Who else is still alive?
Control Unit 072. Code name Queen Regnant.
Image
Being short of convicts and POWs and terminally ill people, a war orphan was used as the control unit. Also malfunctioned in the same magnificent way you did. Has an eye removed and a visuals device attached along with a modified brain. Her digestive system is also modified and she is sustained by the two pipes at her abdomen.

While she has her free will back, she has gone rather bipolar switching between an AI like intelligent(in a computer sorta way) personality to that of a little girl. She regained her free will before you did and has learned to use her abilities as a control unit, as well as having some time to come to terms with her situation(so you won't be talking to some blubbering scared bipolar 10 year old). Currently stuck in her bunker with a bodyguard squadron who obey her every word. Hive 072 was taking part in fighting off an invasion from another country, but got bombed and the bunker was sealed in. Not long after, the nukes dropped. She and you went comatose for over a year. You woke up a few months after she did.

She will be the first character you talk to, although remotely and the first 'faction' you are aligned to. She will provide you with most of the maps and area intel and world lore, although you kinda have to talk her into telling you stuff. She is after all a weird combination of a 10 year old and an AI device. Her main mission for you would be to bring the sun back, which you eventually find a way to do so and leads to one of the endings. Although you don't have to. She first tells you to come to her, so you begin your journey back to your hive and find a way to break in. Probably involving high explosives or railguns.

Even though you have gained your free will, she can still manipulate your actions to a small degree. Mainly paralyzing you, making your hud flash and nudging your movements(when you start walking in a straight line, you find that you are in fact slowly turning!).

Finding your Hive and a way in would be one of the first major things you would want to do, as doing so grants you access to different armour configurations and better equipment. She refuses to allow her bodyguard squadron to leave however, having grown fond of having them around so you are on your own.

Represents the ‘default’ faction you are involved with or get involved with. Like the Blades of Morrowind or the Brotherhood of Steel in Fallout 3.

Other factions would include:
Rag tag survivors.
Most people froze over and died, but some were resourceful enough to get some means of keeping themselves warm and fed. Generally random civilians. You find them all over the place and they might have stuff to trade with or stories to tell.

The Apartment.
Survivors managed to gather together and get a power generator working(yay electrical heating!). All holed up in some apartment building, prolonging their survival by searching for food, winter wear and fuel. Generally consists of civilians and probably the first other faction you find. You can trade food you find or do other quests related to helping them survive for weapons. You'll get stuff like baseball bats, crowbars and katanas to simple bolt action rifles and silly high caliber handguns. Trying to rebuild civilization in their own way and you can redirect rag tag survivors here.

Death Cult.
Madmen running around, killing everything that moves. They believe that god willed the world to end and thus are working to make sure it has truly ended. Rather the rag tag organization and seemingly doomed to die out due to their shoot on sight nature not winning them many recruits. It would be too boring if there was nothing to fight while you explore the place. Perhaps you can even find a way to join their quest of genocide.

Invading Army.
Higher level enemy encounters! Disconnected from their homeland, they seek to eke out a living on enemy soil. They generally try to kill you and everybody else although eventually you discover their HQ and can negotiate things with them.

The University.
Small group of survivors that mostly consists of students, professors, researchers and other sorts of intellectuals along with survivors that stumbled upon the place. They have a green house working and are able to grow their own food in the frozen world. Currently researching a way to fix the world.

The Military.
The survivors of your country's military. They search for survivors and stockpile food. A bit like the invading army, only friendly. Initially suspicious of you but eventually warm up or turn into enemies depending on your actions. You can give them intelligence on The Apartment or The University and they can join forces.

The Pre-Apocalypse government.
Prepared for such a situation already, they had built an underground fusion reactor along with underground greenhouses amongst other things. Mixture of government and military. 'The Military' knows of their existence and have an uneasy untrusting relationship with them(our government holed themselves up and left us out to die! Those bastards!). They seem to be trying to gathering survivors and rebuilding civilization along with searching out the Hives. Agenda is mainly unknown. The Queen Regnant doesn't trust them. The faction you work with if you want to leave the influence of your control unit as they have the means. This could lead to results like them taking over your hive bunker and turning your queen back into an obedient little doll.

Surviving Hives:
Hive 080. The 80 series had experimental soldiers and related equipment. Assigned roughly 200 soldiers each. Hive 080 dealt in experimental soldier bionics and augmentation. Hive 080 soldiers seem to appear in the oddest of places and seem to be operating under an unknown agenda. The control unit, code named Hermes might have regained free will just like you. Queen Regnant seems to have a fear of Hermes. Try to guess where I'm going here, the number 80 being a clue!

Hive 087. Hive 087 dealt in experimental heavy weapons. They seem to be defending the sector around the hive, refusing to budge and attacking all intruders. Queen Regnant's attempts to communicate with their control unit has been met with failure. Apparently their last order was the defend that area.

Independent Hive Soldiers. Some have been disconnected from their Hive, either via malfunction due to EMP or their control unit having been destroyed. They wander around aimlessly, floating between engaging threats and protecting survivors. Some operate with The Military or the Government. You can send to your Hive and get them hooked up to the Queen Regnant. Doing so nets you intel on other Hives and allows the Queen Regnant to assign them potential beneficial duties. Such as salvaging equipment or escort or to protect a faction you are helping. You can also gain access to special armour parts and other equipment they had on.

Thinking of having a Hive where they had to use Animal brains, leading to strange and unexpected results.... maybe a Hive thats building an animal sanctuary and is fighting for the survival of other species. Or an excuse to have berserk cyborg gorillas to fight.

5. Gameplay!
Intended to be an FPS based RPG. A blend between Fallout 3 and STALKER. You generally run around, either exploring, talking to people or shooting them.

The direction the game goes depends on how you interact with the various factions. Like aiding the University enough eventually leads to them developing a nanomachine that can purify the atmosphere, hence leading to a good sorta ending. Their agendas would clash with the other factions. Like the Government don't want to purify the atmosphere just yet, they want to make sure theirs is the only country left standing in the world before doing that. The Military depending on how you interact with them, might side with the Government or the University. The Invading Army, assuming you managed diplomacy with them would aid the side of the University. The Apartment would be mostly inconsequential, being the faction that mainly introduces you to the world and allowing you to get used to the game. Perhaps the University requires the Government's facilities to disperse said air purification plot device, and perhaps the Government can be convinced into just saving the world and abandoning their previous agenda. Each faction will have its own internal affairs which you can meddle with. The University could be under threat from the Invading Army or Death Cult and letting them die out could doom the world, or maybe you can find another way of saving it. Hive 080 also has a mysterious role to play in all this....

The only RPG thing about the game would be decision making. You can't level up. Although in a sense you do by gaining access to better gear, but it'd generally offer you more options and possibilities rather than just being a power up flat out.

Grab system.
You can pick up almost everything, swing it and/or throw it. Including people. While picking up bricks and throwing/smacking things with them along with other useless objects will be pointless after you get enough guns and ammo, its still a funny thing to do. You can grab people, break their necks or start threatening them. Perhaps this is how you start talks with hostile factions.....

Rucksack system.
Instead of the typical easily accessible and usable inventory, you keep everything in an armoured rucksack. To get stuff in and out, you gotta put it down and rummage through it. You have belts and other things to latch on guns and ammo, so you gotta make sure you are keeping whatever you need in accessible places. You can also use the rucksack and mobile cover, or ditch the stuff temporarily(or permanently lol) for an increase in speed.

Equipment!
Different guns will be more than just a thing that spits bullets better than another, or faster or more accurate. Like the vanilla Assault Rifle will be great for all situations. A Carbine version of said Assault Rifle might have crappier accuracy, range and power but it will allow for better movement speeds, be quicker to reload and bring up and allow you to fire while leaning, hence representing its advantages in close quarters. (okay only the 'selective weapons can be fired while leaning' is really new here D:). Thinking of being able to find gun kits allowing you to swap parts for your guns, changing underslung weaponry, scopes, turning rifles into carbines and back and all that smack. Heavy weapons will be unable to be carried around unless equipped(things like recoilless rifles or .50cal machine guns). Thinking of having some more techy weapons, like the 35mm Personal High Energy Laser or PHEL 35. It'll be somewhere in between the usual depictions of laser weapons, either as pea shooters or deathrays. It'll function somewhere in the middle, being able to vaporise heads or limbs and blow up light vehicles with a well aimed shot. Will probably have a selective energy setting, allowing you to blind people at lowest setting and punch through a light armoured vehicle at highest. Also thinking of having fire and forget weapons like a man portable railgun which basically destroys itself through barrel wear, designed to at least last through a number of shots and having a battery that will only allow for such.

Along with your usual guns, you can wear whatever the hell you find assuming your current armour loadout isn't too heavy. You require access to special facilities, either Hive mobile bases or a Hive bunker to re-equip your 'main armour'. You can modify yourself for different ranges of combat. Like the scout visor will give you better zoom when aiming without a scope, binoculars and variable gamma correction which you can use to adapt yourself to the darkness of the world. A typical soldier's two eye sensor will have to depend on typical night vision for darkness, but the increased aiming zoom of the scout visor will be more cumbersome in mid/close combat. There could be a close quarters battle armour, which allows for quicker/stronger melee attacks at the cost of reduced protection.... variety of customizations to suit different play styles. Maybe an exotic lightning arm, which you have to recharge by siphoning power from whatever energy sources you find and using it to zap people, lowest setting for stun and highest setting for vaporization.

Trade
There will be no currency. Generally you have to talk to people to find out what they have and what they want(they usually want food). Maybe an exotic arms collector at The Apartment has a katana, and really likes instant noodles so you can convince him to give it up. Maybe you found a ration pack in a particular rare flavour and can trade a soldier for spare ammo. No fixed value of anything, only relative values. Finding a supermarket generally means you hit jackpot!

......

I think I said enough for now lol.

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 Post subject: Re: Storm Shinobi's STUFFs
PostPosted: February 23rd, 2010, 9:21 pm 
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Storm_Shinobi wrote:
EriTiger2010c.jpg - And mouse control sucks

If you're generally drawing with a mouse instead of a USB board you're really good with the mouse.

Storm_Shinobi wrote:
Suddenly I wanted to make a Post Apocalyptic RPG

Cool idea... you're a creative power house indeed... but will any of your ideas eventually reach the finish line?
What happened to the one-eyed Miko girl?


Storm_Shinobi wrote:
1. How did the world end?
(...) people got too crazy (...) a world war in which eventually enough nuclear bombs were dropped to cause a nuclear winter.

Not quite a logical choice of weapons for a war that is being fought over survival resources. :D

Storm_Shinobi wrote:
2. Who the hell are you?
A super soldier of the Hive project.

Oh, I get it. You're most likely talking about an electronically based RPG.
I usually think in P&P terms... and in those a game with only one character class clearly sucks! :mrgreen:

Storm_Shinobi wrote:
Nation X... modifying soldier's brains with a cybernetic implant which allowed them to communicate with one another via some new fangled quantum communications network.

So there's still high-class technology research? Say, if "most life" has perished where does the money and the labor force needed to maintain such projects actually come from? I mean, if 75 % of the tax payers suddenly perished on a global scale... I don't think there'd be much going on anymore in Harvard or at Lockheed. States are driven by taxes and corporations feed on consumption - and both need people to earn and spend money, lots of people, if there are to be any expensive programs. All this implies a stable supply of at least the barest daily needs, a working economic system, law and order, and an administration/management to direct the funds.
I don't think that "post apocalyptic" worlds should be so well off.
"Dark Future" in the widest sense, okay, but not "postapocalyptic".
Compare Blade Runner and Mad Max III.

Unless of course you say that all this supertech mumbojumbo has been developed before WW3 and now the surviving people are just using whatever they can find for their personal "pursuit of happiness".
If it's like that I missed it, or you were a bit careless in describing your loose timeline. :booyah:

Storm_Shinobi wrote:
4. Who else is still alive?
Control Unit 072. Code name Queen Regnant.

Behold the Hive Loli! :lol:
Man, she's not even wearing boots. I'm so proud of you. :P2:

Storm_Shinobi wrote:
She first tells you to come to her, so you begin your journey back to your hive and find a way to break in. Probably involving high explosives or railguns.

If she invites me, why do I have to break in and fight her personal elite Schutzstaffel??? Couldn't she just open the door and tell her servants to guide me to the throne room?

Storm_Shinobi wrote:
Madmen running around, killing everything that moves.

But they must have formed somehow? As you mention, with an attitude like that they'd have recruiting problems. There should be exceptions... like "we don't kill toddlers". Those can be formed into future exterminators, like the Janissaries.
Or "highly skilled fighters should be hired if posibble".

Storm_Shinobi wrote:
The University.
Small group of survivors that mostly consists of students, professors, researchers and other sorts of intellectuals... currently researching a way to fix the world.

How do they defend themselves?

Storm_Shinobi wrote:
Hive 080. Try to guess where I'm going here, the number 80 being a clue!

I lack imagination.

Storm_Shinobi wrote:
you keep everything in an armoured rucksack.

It's armored? How so?

Storm_Shinobi wrote:
A Carbine version of said Assault Rifle (...) will... be quicker to reload

Again: How so? Can you describe differences in the reloading mechanics?

Storm_Shinobi wrote:
Thinking of being able to find gun kits allowing you to swap parts for your guns, changing underslung weaponry, scopes, turning rifles into carbines and back and all that smack.

Watch "Future Weapons". You can get a few cool ideas from that show.

Storm_Shinobi wrote:
Heavy weapons will be unable to be carried around unless equipped (things like recoilless rifles or .50cal machine guns).

Recoilless rifles are heavy weapons? Projectiles of any size can be accelerated by electric impulses, i.e. without recoil, and such weapons do exist on handy handgun level. Not heavy at all. But of course if there are no such weapons in your world there's nothing more to say. :D

Storm_Shinobi wrote:
the 35mm Personal High Energy Laser or PHEL 35.

A laser with a caliber? I'd rather expect a "kilowatt" denotation.

Storm_Shinobi wrote:
laser weapons (...) being able to vaporise heads or limbs and blow up light vehicles with a well aimed shot.

Sounds nice but eventually a laser is a thin line of concentrated light, which does not vaporize whole limbs but cuts deep, nasty lines into one's flesh and bones. I think limbs would rather fall off and not turn into ashes.

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 Post subject: Re: Storm Shinobi's STUFFs
PostPosted: February 24th, 2010, 2:54 am 
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Yeah its meant to be a premise for a video game RPG.

>So there's still high-class technology research?
The supertech happened before and during the war. Hence by the time the world ended, all you got are remnants.

>If she invites me, why do I have to break in and fight her personal elite Schutzstaffel??? Couldn't she just open the door and tell her servants to guide me to the throne room?
I was thinking that the entrances are caved in or there was a malfunctioning door, so you gotta blow a hole somewhere to gain entrance.

>But they must have formed somehow? As you mention, with an attitude like that they'd have recruiting problems. There should be exceptions... like "we don't kill toddlers". Those can be formed into future exterminators, like the Janissaries. Or "highly skilled fighters should be hired if posibble".
Something I'd have to think about a bit more. Maybe they have a recruitment center or safe zones.

>How do they defend themselves?
They've probably picked up randoms who had and could use guns at some point. Or mainly keep themselves low profile, letting threats pass by unnoticed. But seeing as they are intellectuals and all, they probably managed to construct security robots or something of the sort.

>I lack imagination.
80 is the atomic number for Mercury. Hermes is the Greek counterpart of the Roman god Mercury. That and I intend on hive 80 to be clearly mad, thinking himself to be akin to a god. Actually he's behind the death cult lol.

>It's armored? How so?
Buncha armoured plates stuck on the surface, or woven in betwen bits of fabric. Maybe the cloth bits will be kevlar.

>Again: How so? Can you describe differences in the reloading mechanics?
There isn't much to it when it comes you first person shooters. You press a reload button and it takes only so much time for the guy to do it. So it just takes less time.

>Recoilless rifles are heavy weapons?
http://en.wikipedia.org/wiki/Recoilless_rifle
I dunno, looks kinda heavy to me.

>A laser with a caliber? I'd rather expect a "kilowatt" denotation.
Even laser beams have a diameter.

>Sounds nice but eventually a laser is a thin line of concentrated light, which does not vaporize whole limbs but cuts deep, nasty lines into one's flesh and bones. I think limbs would rather fall off and not turn into ashes.
Bad way of describing things on my part. Although I was thinking that it'd be a bit more explosive. The laser would cause a rapid increase of temperature where it hits, maybe turning the air in the area to plasma. Also rapid expansion of temperature = rapid expansion of matter so may be there could be a bit of a bam.

Also thought of a mechanic for an airbursting grenade launcher system. The XM25 OICW was featured in Soldier of Fortune II and it was the most cumbersome thing to use, having to set angles and whatnot before you fire. I was thinking mine would just be a straight firing cannon where you lock onto a target. When you fire at a locked on target, a mechanism will activate when it enters a certain radius of the target. When your shot leaves set area, it will detonate mid air. So you can activate Infra Red vision, lock onto a target behind something and just fire over his cover and the grenade will kill him with splash damage. Alternatively, its fuse could just activate after entering the radius of a locked on target. Either way the grenade will detonate on impact.

The mouse wheel will be an important mode of control I reckon. In most games, they just use it to cycle through weapons. Here, you can only so many at once anyway so its a bit moot, so I could use it for weapons control. Maybe a range setting for the airbursting grenade launcher, laser/lightning arm wattage and multiple zoom scopes.

At any rate, Post Apocalyptic RPG 101 is just me establishing a setting and premise because I felt like it. I probably will get back to one eyed-miko as a proper piece of work while this is just one of those things I draw pictures for and elaborate more upon when I feel like it. As it stands, I don't exactly have the means to create such a thing, be it funding or personal skills or staff. Maybe when I finish my degree and somehow break it into the game industry, then I would be ready with a proposal for a new video game when I climb enough ladder rungs to propose such a thing.

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 Post subject: Re: Storm Shinobi's STUFFs
PostPosted: February 25th, 2010, 2:40 pm 
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Storm_Shinobi wrote:
The supertech happened before and during the war. Hence by the time the world ended, all you got are remnants.

The way it sounds there's lots of remnants left to exploit. If I recall most postapocalyptic scenarios right, a revolver with a few bullets, a shotgun with a handfull of shells, or a vehicle with some fuel in it is already considered an invaluable treasure while your world sports the fanciest stuff. I'm not saying it's bad, I'm saying it ain't pure. You're moving on the border of two genres, and it might turn out very interesting or totally implausible. I think the key is coming up with a good explanation, and you already have it: While postapocalyptic scenarios are usually set on Earth and a direct "sequel" to our ordinary world, your apocalypse took place in a world that was already what we'd have to call sci-fi. This way it's still strange (because it's, well, original) but it makes sense.

Storm_Shinobi wrote:
80 is the atomic number for Mercury. Hermes is the Greek counterpart of the Roman god Mercury.

OMFG... like a riddle for Adam West's Batman. :mrgreen: There are only two people on the board (at least officially) who I think could have realized the reference in a stroke of genius, and those would be Spaz and Rogue. Unless we have other people with specifically scientific education whom I have forgotten right now.

Storm_Shinobi wrote:
Quote:
(the rucksack is) armored? How so?

Buncha armoured plates stuck on the surface, or woven in betwen bits of fabric. Maybe the cloth bits will be kevlar.

I see. But what's it good for, the rucksack being bullet proof? It's still a flexible fabric or tissue, and even if bullets don't tear through it their impact will still damage the items in the bag or punch you in the back.

Storm_Shinobi wrote:
Quote:
Recoilless rifles are heavy weapons?

http://en.wikipedia.org/wiki/Recoilless_rifle
I dunno, looks kinda heavy to me.

Oh, you mean rifles for RPGs, rocket-propelled grenades. Well, those are heavy in terms of their mass, but their still considered "light weapons" because an infantryman can handle them without a support structure (like a gun-carriage).

Storm_Shinobi wrote:
Even laser beams have a diameter.

Hm, I guess so, but does that say anything about their power output?
A broader beam of light is less concentrated and thus less powerful, as in "Watt per square inch" or something. It depends more on the capacity of the battery behind the lens imho.

Storm_Shinobi wrote:
The laser would cause a rapid increase of temperature where it hits, maybe turning the air in the area to plasma. Also rapid expansion of temperature = rapid expansion of matter so may be there could be a bit of a bam.

Aha, understood. Maybe you want to change it to a "microwave blaster"? I could imagine such a device having the effect you described.

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 Post subject: Re: Storm Shinobi's STUFFs
PostPosted: February 25th, 2010, 3:33 pm 
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42317 wrote:
The way it sounds there's lots of remnants left to exploit. If I recall most postapocalyptic scenarios right, a revolver with a few bullets, a shotgun with a handfull of shells, or a vehicle with some fuel in it is already considered an invaluable treasure while your world sports the fanciest stuff. I'm not saying it's bad, I'm saying it ain't pure. You're moving on the border of two genres, and it might turn out very interesting or totally implausible. I think the key is coming up with a good explanation, and you already have it: While postapocalyptic scenarios are usually set on Earth and a direct "sequel" to our ordinary world, your apocalypse took place in a world that was already what we'd have to call sci-fi. This way it's still strange (because it's, well, original) but it makes sense.

A lot of post apocalyptic scenarios involve more destructive apocalypses. With a Nuclear Winter scenario however there is still a lot left in the world, just that most people are dead. Enough nukes have dropped to ruin the atmosphere but not enough to level almost every square inch of civilization. That and it takes place not too long after said apocalypse, so whatever degeneration that could have happened hasn't quite yet happened. Precious few resources in a dead world haven't been used up yet. Not everything has been ransacked and/or salvaged and knowledge hasn't been lost through the passage of time. So it is at this critical moment where it is decided whether humanity gets back up on their feet or degenerates into the usual post apocalyptic scene we all know.
My decision to base this on a 'parallel' world so to speak is to avoid complications with messing with real world stuff. That and it gets a bit cliche when you get the same drivel with major wars involving America and China and that sorta stuff.

It pretty much isn't pure though, it is kinda veering off in a different direction.

42317 wrote:
Buncha armoured plates stuck on the surface, or woven in betwen bits of fabric. Maybe the cloth bits will be kevlar.

I see. But what's it good for, the rucksack being bullet proof? It's still a flexible fabric or tissue, and even if bullets don't tear through it their impact will still damage the items in the bag or punch you in the back.
[/quote]
Me trying to explain and introduce game mechanics. For gameplay's sake, your gear doesn't get shot up... and having it on will just reduce damage taken from the back. When deployed as cover, its impregnable.
I can imagine it'd be quite frustrating if your valuable stuff randomly got shot up in combat situations.

42317 wrote:
Quote:
Recoilless rifles are heavy weapons?

Oh, you mean rifles for RPGs, rocket-propelled grenades. Well, those are heavy in terms of their mass, but their still considered "light weapons" because an infantryman can handle them without a support structure (like a gun-carriage).

I guess its how you define heavy. On the scale of infantry weapons, those tend to be on the heavier side of things. Either way I don't think its a weapon you can easily jam in your rucksack!

42317 wrote:
Hm, I guess so, but does that say anything about their power output?
A broader beam of light is less concentrated and thus less powerful, as in "Watt per square inch" or something. It depends more on the capacity of the battery behind the lens imho.

I have no idea what wattage a weapons grade laser would need. With some googling of industrial laser cutters, it seems they have tiny diameters of like 0.004 inches with a wattage ranging in the tens up to several hundred. The experimental military lasers out there used to shoot missiles down are like the size of a spotlight.
I think its simpler to just go with the fact that its strong enough to burn things pretty badly, and the bigger the beam the more area burnt. That and laser with larger diameters are probably going to be used on larger targets so they would have an increased output to match said larger targets.

42317 wrote:
The laser would cause a rapid increase of temperature where it hits, maybe turning the air in the area to plasma. Also rapid expansion of temperature = rapid expansion of matter so may be there could be a bit of a bam.

In the end, its just an energy weapon that can be adapted to different flavours! It can be a microwave laser though, lasers don't necessarily have to be restricted to light. It can be a beam of any electromagnetic radiation. I guess in that sense, it'd be a maser although I'm not sure what qualifies something to be a maser or a laser. I think maser is used for the lower set of wavelengths.
Either way as long as it produces a destructive beam, it shouldn't matter what it's called as long as it sounds like it fits.

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 Post subject: Re: Storm Shinobi's STUFFs
PostPosted: February 26th, 2010, 1:59 pm 
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Storm_Shinobi wrote:
I can imagine it'd be quite frustrating if your valuable stuff randomly got shot up in combat situations.

Welcome to the real world. :lol:

Storm_Shinobi wrote:
I'm not sure what qualifies something to be a maser or a laser. I think maser is used for the lower set of wavelengths.

Laser is an acronym that stands for Light Amplification through Stimulated Emission of Radiation.
A Maser uses microwaves instead of light, so we're talking about electromagnetic waves instead of light waves.
That's pretty much all I know about it without looking up further facts, though.

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 Post subject: Re: Storm Shinobi's STUFFs
PostPosted: February 28th, 2010, 2:13 pm 
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Been trying to get back to Jewel of the Stars with a new drawing but it just isn't coming together. Argh. That and I haven't written for almost two months! So, here is a completely random short story. Probably best enjoyed after you play this:

http://games.adultswim.com/robot-unicor ... -game.html

Alright here goes.

The Robot Unicorn

The steel beast looked into the distance. It braced itself, tensing its robotic limbs and raring to go. The violet landscape stood before the beast as it daring it to come. With its mane of rainbow hue flaring with its determination it burst off. The robot unicorn only had one wish and that was to run as far as it could.

Pink clouds in the sky simply flew by into blurred trails. The rainbows that flooded the sky sped past into a nightmare of colours. The beast ran faster and faster. In its way hovered a rainbow fairy. Caring not about the new obstacle, the robot unicorn ran and with blinding speed bit into the fairy. The beast could feel the energy of the seven colours merge with its own, urging it to run at an increased pace.

A chasm was speeding up towards the robot unicorn, threatening consume the beast within its bottomless depths. The robot unicorn however feared not and ran headlong at it. At the moment before its hooves slipped off solid ground, it leaped with all its might. A rainbow trail burst from its tail and it soared through the air. It was approaching a new piece of land, another stretch of road to continue its journey. However the land was just that bit too far away. The robot unicorn however feared not as it mustered its energy and kicked its hooves off with such strength that it managed another leap using thin air as its platform.

Its hooves smashed into the ground like thunder. The impact did not slow the robot unicorn however and it merely accelerated. It ran into a tunnel, speeding across and consuming all the rainbow fairies that came its way. But yet another obstacle threatened to bring its journey to an abrupt end. A gigantic crystalline star blocked off the end of the cave.

The robot unicorn continued to speed up, meeting the new threat head on. Just when it would seem that the beast would crash into the star and meet a messy end, rainbow energies coalesced around the robot unicorn and it glowed with the magnificence of the heavens. With a sudden burst of acceleration, it smashed through the star in a spectacular explosion in which it remained unscathed. Its silver metallic hide shone with the radiance of a star as it galloped onwards, its hooves leaving sparks as it kicked off against the ground.

It ran and ran. Inspired by the beast’s one and only wish to go further, the pink magic dolphins emerged from the abyss below and joined the robot unicorn in its journey. Side by side in an unbreakable camaraderie, the two species charged onwards. No obstacle could break the will of the robot unicorn, its rainbow mane burning bright forevermore.

Faster and faster the beast galloped. With every rainbow fairy consumed, the further it could run. With every crystal star broken through, wishes came true. Nothing could come in the way of the brave robot unicorn. The silver beast of wishes and possibilities will continue to run forevermore.

.....

I wasn't sure how to end it in an explosion, so I kinda went with the GO THE DISTANCE end. Wasn't being serious about it and just kinda wrote whatever words came to mind. Hopefully it is good for some amusement for those who have played the game.

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 Post subject: Re: Storm Shinobi's STUFFs
PostPosted: February 28th, 2010, 4:40 pm 
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Uh... ha... strange game... and the weirdest stuff I have read in a while.
You used the term "beast" 9 times, and "the robot unicorn" 10 times, not counting the headline.
Have you been trying LSD or something? High on painkillers? :P2:
Find a good melody for all this and your song about the robot unicorn could easily rival "Lucy in the Sky with Diamonds" and "Yellow Submarine". :lol2:

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 Post subject: Re: Storm Shinobi's STUFFs
PostPosted: March 3rd, 2010, 4:19 am 
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A robot unicorn song would be an affront to humanity!

THREE IN ONE

Being stuck in university with nothing else but pencil and paper and shitty computers for an extended period of time sure encourages productivity.

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Papillon Brigade Eri makes a return with a new zipperified uniform. Her old katzbalger has been replaced with something inspired by the Luftwafte officer’s sword. I always wanted to do an updated version of her with a uniform that wasn’t just a Nazi carbon copy.

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More Hoshi-no-Tamaki. Means I’m ready to write the next part of her story. My inability to draw nice looking wings saddens me. Hopefully I'll get Part 3 done by the end of the week.

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Finally Luminaria Farolito makes her appearance. A fantasy adventure story of mine that uses the Father-Daughter-sortof relationship.

Luminaria Farolito is an orphan who was taken in by a great mage as an apprentice. At a young age she cooped herself up in her master’s book basement, pouring herself over book after book and eventually becomes a renown magical researcher. Even writes various thesis’ and books on magical theory. Young and famous, but cooped up in a basement. Even though she is theoretically really good, her actual ability to cast spells is rather lacking.

Her master finding her behaviour to be rather unhealthy, sends her out on an errand to deliver eggs to a neighbouring town. Being in a basement for so long as dulled her sense of direction so instead of heading East to the town that is an hours walk away, he heads West through the bandit infested ravines and forest of impending doom. Her life would have certainly ended early if not for the HEROIC MERCENARY HAMMIS MONRAE. Thus begins a strange tale of adventure, mishaps and badly cast spells.

This was actually one of the stories I planned to put into writing, but I was unable to come up with character designs and ended up with Jewel of the Stars instead. Plus Jewel of the Stars would have been better to start with, being a ‘lone adventurer’ story.

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 Post subject: Re: Storm Shinobi's STUFFs
PostPosted: March 3rd, 2010, 8:20 am 
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Storm_Shinobi wrote:
A robot unicorn song would be an affront to humanity!

The same could be said about a great many songs which sold lots of singles.

Storm_Shinobi wrote:
Being stuck in university with nothing else but pencil and paper and shitty computers for an extended period of time sure encourages productivity.

Could you hide oversized pictures in spoiler tags?
I find superwidth kind of disturbing. :sweat:

Storm_Shinobi wrote:
Papillon Brigade Eri makes a return with a new zipperified uniform.

Truely Japanese Anime Uniform design: Highly impractical.
Such boots would invite all sorts of dirt to be caught in them and damage the wearer's feet, not to mention a general feeling of discomfort.
Also, due to their high shafts, they'd take up too much space, as a soldier has at least two pairs of boots with him/her to allow for a change once necessary.
The cord at her right shoulder would become entangled with twigs and stuff and hinder movement.
As far as the physical design is concerned... her left arm looks somewhat twisted. :sweat:

Storm_Shinobi wrote:
she heads West through the bandit infested ravines and forest of impending doom.

... passing by the seven sizzling chasms of fire in the backyard of the prancing dragon's cozy lair. :mrgreen:

Storm_Shinobi wrote:
Her life would have certainly ended early if not for the HEROIC MERCENARY HAMMIS MONRAE.

Isn't the damsel in distress a hopelessly overused theme?
Imho it doesn't help this "traditional" concept much even if some time later she saves him from certain doom in an unanticipated stroke of genius.
The situation would, however, look different if said mercenary was a woman.
Just a suggestion from someone who's had a fair dose of media gender studies... :roll:

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 Post subject: Re: Storm Shinobi's STUFFs
PostPosted: March 3rd, 2010, 9:11 am 
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>Truely Japanese Anime Uniform design: Highly impractical.
The uniform is meant to be an officer's uniform! Actually fudge it, I don't have any defense on how its impractical. I wanted to draw Eri in a sexy nazi style uniform.

>Isn't the damsel in distress a hopelessly overused theme?
I could change how they meet and all, but I can't budge on the fact that he is a man. For his name HAMMIS MONRAE was derived from the phrase 'HAM IS MANLY'. He sweats a lot and has bulging shiny muscles and charms all the ladies at the villages they come across while Luminaria is rather repulsed by it. It doesn't necessarily have to be a damsel in distress scenario. Either way the story is meant to be a bit of a joke and starts off with Luminaria standing in a shade and testing the sunlight's effects on her fingers. The main theme is meant to be an eccentric father-daughter type relationship. I've been itching to do something like that after watching Z.O.E. Dolores i and reading Bunny Drop.

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 Post subject: Re: Storm Shinobi's STUFFs
PostPosted: March 4th, 2010, 2:33 pm 
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Storm_Shinobi wrote:
42317 wrote:
Truely Japanese Anime Uniform design: Highly impractical.
The uniform is meant to be an officer's uniform! Actually fudge it, I don't have any defense on how its impractical. I wanted to draw Eri in a sexy nazi style uniform.

Although I was using your design as an example I was not critisizing you. I was critisizing the Japanese habit in Manga and Anime of forgetting field useability over coolness. I do agree that the clothes do look nice, they do. But as a former soldier I easily see the practical shortcomings of such designs.

Storm_Shinobi wrote:
I can't budge on the fact that he is a man. For his name HAMMIS MONRAE was derived from the phrase 'HAM IS MANLY'.

Okay, valid point. But Hammis could be the sidekick of the female rescuer?
Another possibility might be that Luminaria doesn't need rescueing at all and that Hammis is just a little caught in stereotypes, storming in to save a day that was never lost.

Say, isn't it a bit frustrating that I'm virtually the only one commenting on your efforts?
In that sense, are you happy with my comments to begin with? Although it might look like it I do actually not wish to bother you with an endless current of pointless and possibly unwanted criticism.

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